Trap
NormalWorld Legacy's Mind Meld
Archetype:
Krawler
View:
3155
When an opponent's monster activates its effect while you control a "Krawler" monster: The activated effect becomes "return 1 face-up monster your opponent controls to the hand". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 "Krawler" monster from your hand, Deck, or GY to your zone the target points to, in face-down Defense Position. You can only use 1 "World Legacy's Mind Meld" effect per turn, and only once that turn.
World Legacy's Mind Meld — Power Evaluation
Final Score: 60 ± 8 · Confidence: Medium
- Intrinsic: 59 · Deck: 60.6 · Meta: provisional
- Primary role: Removal/Negation · Secondary: Extender
Why it scores here
The card converts an opponent's monster effect activation into a bounce of a face-up monster, which is real tempo interaction, and it can also self-banish from the GY to Special Summon a Krawler into a Link-pointed zone, giving it recursion value. Its ATK/DEF are zero and irrelevant. The score is held down by the Krawler-control condition on the trap, the lack of any combo or guide evidence for its conversion, and the fact that the card is not itself material.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Appears in 138 of the sampled decks with an average of 2.06 copies, and the GY effect is available once a copy is in the graveyard, but the trap window depends on controlling a Krawler (verified deck stats and text; inferred conditional window). |
| Combo & Conversion | 48 | No recorded combo boards, so the conversion from a single card into board is text-only: a bounce plus a Krawler body (inferred). |
| Resource Economy | 62 | The GY effect spends the card itself to put one Krawler from hand, Deck or GY on the field, a one-for-one with a body, and the bounce trades tempo rather than cards (verified text; inferred). |
| Effect & Interaction | 70 | Redirects a monster effect into returning a face-up opposing monster to hand. This is strong but only against monster effect activations while a Krawler is controlled, and it does not touch spells or traps (verified text). |
| Material Utility | 35 | The card itself is a trap and is never material. Its only material contribution is the Krawler body it can summon, which is an indirect contribution (verified text; inferred). |
| Resilience & Flexibility | 60 | Two usable spots (set trap and GY activation), but the once-per-turn restriction and the dependence on a Krawler on the field limit redundancy (verified text; inferred). |
| Deck-Building Efficiency | 62 | Three copies run in 59 of 138 decks with 94% co-occurrence with World Legacy Pawns, so it is a clean slot in its home decks, but it requires Krawler-themed support and is not splashable (observed deck stats; inferred). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Extender. Intrinsic ≈ 59, Deck ≈ 60.6, Meta = provisional. Modifiers: Krawler-control activation restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Bounces a face-up opposing monster in response to a monster effect activation, which is real tempo interaction
- Self-banish from the GY summons a Krawler body, so it converts a dead card into a board presence
- Present in 138 sampled decks across several Krawler-related archetypes, so it has a stable home
Weaknesses
- Requires controlling a Krawler monster for the trap effect
- Only reacts to monster effect activations, not to spells, traps or non-effect plays
- Once per turn for the GY effect and a zero-stat trap body means it adds no board presence on its own
- No combo or guide evidence confirms how it performs in actual boards
Counters / choke points
- Opponent plays that are not monster effect activations, such as spells, traps or Special Summons without effect activation (inferred)
- Opponent hand traps or set-trap answers that negate the trap before it resolves (inferred)
- Removing or blanking the Krawler monster that enables the trap condition (inferred)
Best use
Reactive interaction with a GY-recursion backup for Krawler decks. Decks: Krawler, World Legacy, Powered Crawler. Suggested copies: 3.
Evidence & gaps
- Verified: Trap card with a Krawler-control condition that bounces a face-up opposing monster when its monster effect activates; GY banish effect Special Summons one Krawler from hand, Deck or GY to the zone the targeted Link Monster points to, face-down Defense; Once per turn restriction on the card's effects; Present in 138 decks, 3 copies in 59 decks, 94.2% co-occurrence with World Legacy Pawns
- Observed: Strong deck partner overlap with Krawler core cards (Deus X-Krawler 92%, Krawler Spine 74.6%); Average 2.06 copies per deck across the sampled decks
- Inferred: Trap is most useful as a tempo answer to opposing monster effects in Krawler mirrors; Recursion value from the GY effect offsets the card's lack of board presence; Deckbuilding cost is moderate: the trap is only live with Krawler support
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no rulings supplied — the activation timing of the effect replacement is inferred from text no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only archetype list contains repeated names (Krawler, World Legacy, Spright), so distinct archetypes may overcount






